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GPU Compiler Developer

MediaTek

3.5
48 reviews
MediaTek
Job Type   /   Job Level
Full-time   /   Others/Any
Job Location
Hsinchu, Taiwan, Taiwan
Salary Range
TWD 95,000 - TWD 150,000 (Monthly)
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Job Description

Role and Responsibilities:

  • Define GPU compiler software architecture and interfaces.
  • Development/implement GPU compiler pipeline, linking and various optimizations/transformations.
  • Collaborate with Driver team, HW team to implement new API & HW features.
  • Collaborate with Driver team, HW team to improve/tune performance & power consumption.
  • Execute & deliver to meet milestones/schedules.
  • Analyze and debug code generation issues.
  • Analyze and influence future GPU architectures.
  • Construct reliable & trustable relationships across teams internally & externally.

Main Requirements and Qualifications

  • Requirement
  • BS, MS or PhD degree or equivalent in Computer Science, Electrical or Computer Engineering or related majors.
  • Working experience on product compiler, compiler tools such as assembler, linker development.
  • Hands-on knowledge/experience on C/C++ programming.
  • Hands-on knowledge/experience on state-of-the-art compiler optimization/transformation techniques.
  • Hands-on knowledge/experience on LLVM.
  • Strong written & verbal communication skills.
  • Strong teamwork skill and execution capability.
  • Strong problem solving, root causing and debugging skills.
  • Strong self-driven skills.
  • Preferred skills:
  • -Knowledge/experience on GPU/GPU pipeline and GPU architecture.
  • -Knowledge/experience on SIMD architecture.
  • -Knowledge/experience on D3D, Vulkan/OpenGL, OpenCL APIs.
  • -Knowledge/experience on leveraging AI in compiler/tool/optimization development.

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